﻿namespace GameLogic
{
    public class Constants
    {
        public const int TICK_TIME = 30;// мс
        public const int BULLET_SPEED = 25;
        public const int BULLET_SIZE = 10;
        public const int TANK_WIDTH = 60;
        public const int TANK_HEIGHT = 30;
        public const int TANK_SPEED = 10;
        public const int CELL_SIZE = 60;
        public const double BRICK_CREATION_PROBABILITY = 0.3;
        public const double SHOT_PROBABILITY = 0.02;
        public const double TURN_PROBABILITY = 0.05;
        public const int HITS_FOR_PLAYER = 3;
        public const int HITS_FOR_TANK = 1;
        public const int HITS_FOR_BULLET = 1;
        public const int HITS_FOR_BRICK = 3;
        public const int START_LEVEL = 1;
    }
}
